Haven't been around for a while, folks! Been keeping busy with a startup and working on a server-side project for www.vollow.me. Time to dust off those old Java and database abilities! Soon, I'll be getting my hands on building the app to go with the website. Keep your eyes peeled for some insightful iPhone-related posts coming your way!
Hey there tech enthusiasts! So, you used to rely on my old methods for employing augmented reality on an iPhone? Well, those days are past. With the release of iOS4, accessing the camera has become a breeze. Check out my latest blog post where I share the specially updated code that works seamlessly with iOS4.
Hey guys! Just updated my earlier blog post on creating Augmented Reality (AR) on iPhones using the new iOS4.0 features. I’ve also moved away from the 'UIGetScreenImage' function as it’s no longer supported. Now, we access the camera using the AV Foundation framework with the help of AVCaptureSession. As always, you're free to download and fiddle with my code available in this blog. Happy Programming!
We are excited to announce that our newly developed game, Tanks! Mayhem, is now available for download on iPhone, iPod touch, and iPad platforms. This action-packed game offers an exciting outlet for you to enjoy at a minimal cost of $0.99. Don't miss out on the mayhem!
Just got an iPad from the US, thinking it'd be perfect for BBC iPlayer. To my dismay, the website needed flash to play anything! Weirdly, iPhones can run it, so I'm trying to trick the iPad iPlayer website into thinking my iPad is an iPhone. It involves setting a User-Agent and using some simple code to change 'embed' tags to HTML5 video tags. Works pretty fine so far, even with full screen video and device rotation. Just needs some tidying up. Although I believe BBC will eventually update their code for the iPad, we're allowed some hacks in the meantime....
Just gave a enlightening talk on Box2D at the LiDG and have prepared a step-by-step walkthrough on creating a simple pinball game using the open sourced 2D physics engine! You'll learn the concepts of Body, Shape, Friction, etc. as well as how to build and run the Box2D engine for iPhone. By the end of the blog, you'll be equipped to create a basic working game in a couple of 100 lines of code! Don't forget to check out my slides and demos linked in the blog!
Here's the concept: your iPhones turn into wireless controllers and your tablet is now your console, all thanks to gamekit. It's a whole new way of gaming, reminiscent of the Wii, or using your devices for interactive card games. Interesting eh?