Messing around with the XBOX Kinect During my recent trip to Scotland, I teamed up with my friend, Rob, to integrate Kinect with my game, Aliens Invade. We worked with OpenNI and NITE for person tracking and pose detection after the initial hurdles with raw depth data. The game now requires the player to physically run left or right to dodge bullets, and fire by waving their hands. It not only works well but adds a lot of fun to the classic space invaders game! 23 August 2011