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Creating an OpenGL game for both the Palm and iOS

I've made a triumphant return to the blogosphere with the release of my new game, 'Tanks!' developed for Palm Pre/Pixie and soon for iPhone devices. The game, an experiment to learn OpenGLES 2.0, is a testament to the feasibility of porting C++ or C code from iOS to Palm PDK, despite minor challenges with UI interaction and audio. So gear up, folks! Download 'Tanks!', step onto the battlefield and let the mayhem begin! Next stop on my coding odyssey - Android!
23 September 2010
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